Revive thread.
maybe this idea will work :V
ZAX25
ZAX25
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Lista przyjaciółW temacie: Jak połaczyć konto z czasopismem??
Odpowiedzi: 907-01-2024, 01:01
POŁONCZYĆ to akurat nie wiem
jeśli chodzi o połączenie konta w grze z kontem na forum to pisze wyżej jak byk
USERPANEL (masz u góry na prawo od logotypu forum) potem opcja synchronizuj i tam się logujesz jak do gry
jeśli chodzi o połączenie konta w grze z kontem na forum to pisze wyżej jak byk
USERPANEL (masz u góry na prawo od logotypu forum) potem opcja synchronizuj i tam się logujesz jak do gry
W temacie: NIEWIDZIALNY SAMOCHÓD
Odpowiedzi: 107-01-2024, 00:55
możesz spróbować usunąć folder resources żeby pobrał pliki ponownie, ewentualnie całkowicie zainstalować mta od nowa
W temacie: Futo Parts
Odpowiedzi: 226-12-2023, 14:10
So I came up with the idea to add parts to the Futo so that it could be converted into cars such as:
Ubermacht Sentinel Classic
Vapid Uranus
Additionally, it would be possible to add non-standard/alternative versions of these cars:
Ubermacht Sentinel Classic
Vapid Uranus
Additionally, it would be possible to add non-standard/alternative versions of these cars:
Temat: Futo Parts
Odpowiedzi: 226-12-2023, 14:10
So I came up with the idea to add parts to the Futo so that it could be converted into cars such as:
Ubermacht Sentinel Classic
Vapid Uranus
Additionally, it would be possible to add non-standard/alternative versions of these cars:
Ubermacht Sentinel Classic
Vapid Uranus
Additionally, it would be possible to add non-standard/alternative versions of these cars:
Temat: Sector Shootout
Odpowiedzi: 122-03-2020, 13:46
If the server draws ideas from various parts of NFS, I have a suggestion to add a Sector Shootout
Sector Shootout is a game type featured in NFS ProStreet.
Players race against up to an enclosed course with a set number of laps. The course is split into four sectors with each having a set number of initial points.
Entering a sector will immediately reduce the amount of points the player has with the remaining points they have upon entering a new sector being their score for the initial sector. The driver that has the highest amount of points when leaving a sector will own that sector. Another driver can capture an owned sector by beating the current owner's score.
Owning a sector will award the driver with the amount of points they acquired for that sector. Owning more sectors will award more points and the driver with the highest amount of points after all laps have been completed will be declared the winner.
The amount of points awarded to the player is dependent on their performance during a race. Sectors owned affect their total points accumulated. Owning all sectors of a course will award an additional 500 points each time it occurs.
Sample video found on YT
It is known that in the original version (NFS PS) points are added for the state of the car, but having regard to the server's capabilities, this can be omitted.
Sector Shootout is a game type featured in NFS ProStreet.
Players race against up to an enclosed course with a set number of laps. The course is split into four sectors with each having a set number of initial points.
Entering a sector will immediately reduce the amount of points the player has with the remaining points they have upon entering a new sector being their score for the initial sector. The driver that has the highest amount of points when leaving a sector will own that sector. Another driver can capture an owned sector by beating the current owner's score.
Owning a sector will award the driver with the amount of points they acquired for that sector. Owning more sectors will award more points and the driver with the highest amount of points after all laps have been completed will be declared the winner.
The amount of points awarded to the player is dependent on their performance during a race. Sectors owned affect their total points accumulated. Owning all sectors of a course will award an additional 500 points each time it occurs.
Sample video found on YT
It is known that in the original version (NFS PS) points are added for the state of the car, but having regard to the server's capabilities, this can be omitted.
Temat: [Drift/StreetX]Docks Track 5 & 6
Odpowiedzi: 206-04-2019, 21:12
With reference to the thread: https://www.nfssa.com/thread-11247.html
I also found 2 possible routes for Dock Track on drift and street-x:
I also found 2 possible routes for Dock Track on drift and street-x:
Temat: [Drift/StreetX]Airport Track 6 & 7
Odpowiedzi: 614-03-2019, 17:29
Due to the fact that everyone knows map (and that I have no way to prepare a video)...
I came up with the idea to add two more routes on drift and street-x:
Dock Track 5&6: https://www.nfssa.com/thread-11258.html
I came up with the idea to add two more routes on drift and street-x:
Dock Track 5&6: https://www.nfssa.com/thread-11258.html
Temat: Polska Miejscówka Głosowanie cz. II
Odpowiedzi: 1324-03-2017, 21:36
Tak wiem troszkę opóźnione ale jest
Oto 7 miejsc które wam odpowiada
(kilka wybrałem z pierwszego wątku a kilka też nie trafiło ze względu na nie wielką powierzchnię)
Czas głosowania jest do Niedzieli do godziny 20 gdzie po zakończeniu wspólnie pojedziemy na nową miejscówkę
Oto one:
Parkin przy plaży niedaleko kryjówki ze znanego GTA SA
Jest to parking przy Stacji (znana z nie sławnej misji w GTA)
Parkin zlokalizowany w okolicy stadionu w LS
Parking w okolicy Pola golfowego
Parking znajdujący się pod Mulholland Intersetcion
Parking Fabryki w Blueberry nie daleko Farmy
Parking Lotniska LS
ZAPRASZAM DO GŁOSOWANIA