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The Most Wanted: Powrót do Rockport
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More info here: https://www.nfssa.com/thread-10798.html

URL changes.

Napisany przez whiteseed, 01-01-2018, 19:05


URL changes.

Offline MatthewChow

#11
Having in mind 30% of racers in a URL event can't finish the course in time, of course...
Everyone loves 0 rewards for half an hour of racing.
This is the only serious issue that has a very easy fix right here.
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The living proof you can drive like a madman within the speed limit.
... Although that sounds kinda lame.
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Offline Rarti

#12
(02-01-2018, 01:07)bartekPL Wrote: Catch them? As I said, it's not about skill actually but something else that only few persons know about it how it exactly works and this is the real problem here. We are working on it and should be fixed/reduced soon.
about that "someting else" i know what it is, it's a great way to abuse and toptimes has to be disabled after the fix.

(02-01-2018, 03:00)MatthewChow Wrote: Having in mind 30% of racers in a URL event can't finish the course in time, of course...
Everyone loves 0 rewards for half an hour of racing.
This is the only serious issue that has a very easy fix right here.
Kepp in mind that E class has around 350 max score, and it's not worth to use in 350, because if you have a full tuned 350, a slightly tuned 350 will beat you.

(01-01-2018, 23:30)MatthewChow Wrote: What, nothing about the 60 seconds time limit once the first guys passes the finish line?
Make it 80 seconds or make the track have less laps!
The timer should start after the 2nd player or maybe the 3rd.

(01-01-2018, 19:05)whiteseed Wrote:  Less rooms with diffrent score limits (less rooms means more players each room); progressive reward system to make higher score rooms more popular (100% represents current RP & cash reward)
                                     
 200 - 80% reward          
 280 - 90% reward
 360 - 100% reward
 440 - 110% reward
 unlimited - 120% reward
good idea but the rewards should be something like this:
 200 - 125% reward          
 280 - 110% reward
 360 - 100% reward
 440 - 90% reward
 unlimited - 90% reward
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Offline Akamataa

#13
About 0$ win for noobs w/o skill [becouse pros even in manana 250 can complete unlimited URL <- confirmed]

U can just give one more point for everyone at url start. it will be like 100$ on normal url, so this is small reward, but still 100$ is better than 0$
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Offline Madman

#14
Sooo...

"Yes" for less rooms with more players. Most of the times lobby starts with just 6

Do NOT remove 2 win limit. As Bartek said ^

"Yes" for not voting for direction. Make it random and chosen by server

Very big "yes" for warning message when you have worse car. Last time I played unlimited, there were 4x A class cars, and 3x stock mananas. Guess how many players quit the game mid-url.

URL ranking.. I'm neutral, but it could be good. But players who no-life and play every url would be higher in ranking than some people who just can't play any (R.I.P. Orbacle)

Scores..
Leave it as it is, 250, 300, 350, 400, 450 and unlimited. Its good
The problems are some unbalanced OP cars. (Sultan on 300 and 350, infernus on 400 and 450, Kuruma on 250...) Don't change room max score limit. Change a bit handlings of those cars, and it would be good.
And Whiteseed mentioned also stock score of classes.. Yeah. It is the problem. Class C and B have near same score stock. And class B and A have huuuge difference. Solution: Make B class little bit higher score (It would also nerf Sultans)

About FWD brakes.. Haven't tried FWD on URLs. I'm neutral

About cheetah and infernus.. As I said before - Infernus is little bit overpowered, but not that much. Same stands for cheet. I saw also one OP Banshee in unlimited, she finished the race 10+ seconds before Cheet and Infernus. Nerf all 3 of them a little bit to make them match Bullets and Comets.
Running in the 90s![Image: tumblr_m76f8oU0X41r20mtvo1_500.gif]
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Offline whiteseed

#15
(02-01-2018, 12:32)Madman Wrote: Scores..
Leave it as it is, 250, 300, 350, 400, 450 and unlimited. Its good
The problems are some unbalanced OP cars. (Sultan on 300 and 350, infernus on 400 and 450, Kuruma on 250...) Don't change room max score limit. Change a bit handlings of those cars, and it would be good.
And Whiteseed mentioned also stock score of classes.. Yeah. It is the problem. Class C and B have near same score stock. And class B and A have huuuge difference. Solution: Make B class little bit higher score (It would also nerf Sultans)

About FWD brakes.. Haven't tried FWD on URLs. I'm neutral

About cheetah and infernus.. As I said before - Infernus is little bit overpowered, but not that much. Same stands for cheet. I saw also one OP Banshee in unlimited, she finished the race 10+ seconds before Cheet and Infernus. Nerf all 3 of them a little bit to make them match Bullets and Comets.

About score limits. It's easier to change limits than mess with handlings. I propose diffrent limits to prevent situations like B class domination in 300 max or 352 score mananas in 400 max. Current limits are not really fit to car scores. And less rooms = more palyers each room.

FWD brakes issue. Easy to fix, will make this cars better and behave more realistic. If I push brake I want normal brake not handbrake.

I doubt Infernus has records for most maps (URl, city races, street X) Cheetah is not much worse, sometimes even better. About Banshee, I was using it for unlimited URL lately so maybe you saw me or maybe not, doesen't matter, and it was good but I wasn't able to get close to my Cheetah top times so Banshee don't require a nerf, only Infernus and Cheetah. And BTW Turismo is still the worst A class IMO, it still requires a buff.

(02-01-2018, 05:39)Rarti Wrote: good idea but the rewards should be something like this:
 200 - 125% reward          
 280 - 110% reward
 360 - 100% reward
 440 - 90% reward
 unlimited - 90% reward

Not really because this will make low score rooms more profitabe and even more popular. For me Racing in higher score rooms should be soemthing to achive like the goal of URL. That's why I proposed higher rewards for higher scores - to force players to do progress not to stay in one point and 'farm'.
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Offline DemK

#16
(02-01-2018, 18:50)whiteseed Wrote:
(02-01-2018, 12:32)Madman Wrote: Scores..
Leave it as it is, 250, 300, 350, 400, 450 and unlimited. Its good
The problems are some unbalanced OP cars. (Sultan on 300 and 350, infernus on 400 and 450, Kuruma on 250...) Don't change room max score limit. Change a bit handlings of those cars, and it would be good.
And Whiteseed mentioned also stock score of classes.. Yeah. It is the problem. Class C and B have near same score stock. And class B and A have huuuge difference. Solution: Make B class little bit higher score (It would also nerf Sultans)

About FWD brakes.. Haven't tried FWD on URLs. I'm neutral

About cheetah and infernus.. As I said before - Infernus is little bit overpowered, but not that much. Same stands for cheet. I saw also one OP Banshee in unlimited, she finished the race 10+ seconds before Cheet and Infernus. Nerf all 3 of them a little bit to make them match Bullets and Comets.

About score limits. It's easier to change limits than mess with handlings. I propose diffrent limits to prevent situations like B class domination in 300 max or 352 score mananas in 400 max. Current limits are not really fit to car scores. And less rooms = more palyers each room.

FWD brakes issue. Easy to fix, will make this cars better and behave more realistic. If I push brake I want normal brake not handbrake.

I doubt Infernus has records for most maps (URl, city races, street X) Cheetah is not much worse, sometimes even better. About Banshee, I was using it for unlimited  URL lately so maybe you saw me or maybe not, doesen't matter, and it was good but I wasn't able to get close to my Cheetah top times so Banshee don't require a nerf, only Infernus and Cheetah. And BTW Turismo is still the worst A class IMO, it still requires a buff.
 I agree with you said, about the cars, of course Infernus is OP, but madman saying abount a banshee winning of a cheetah/infernus in unlimited, it always depends of who is using the banshee/cheetah/infernus, if is the same guy or others in the same level, ofc the banshee can't do nothing. Maybe this lobby you just don't found a good player with the infernus and the cheetah against the Banshee. But of course Cheetah and a Infernus is the supremacy of A class in URL, this isn't the problem, for me the only problem is the others cars can't do anything agains't the infernus and cheetah. primarily agains't the Infernus.

I agree about a buff on Turismo, he deserves, Comet too.
[Image: d79573b549db365292d8dfd014741f5f.png]

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Away RaiYou

#17
Infernus is on *to nerf* list don't worry, but cheetah will be nerfed aswell.
[Image: 1518984249.xishka_8altr.png]
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Offline Akamataa

#18
Hell yes nerf for a class cars, after that my sultan will have chance to win against pros in a class at max 400
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Away RaiYou

#19
(02-01-2018, 23:15)Akamataa Wrote: Hell yes nerf for a class cars, after that my sultan will have chance to win against pros in a class at max 400

Sultan Will be nerfed too. Btw Sultan wins in lsap at Max 400 right now.
[Image: 1518984249.xishka_8altr.png]
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Offline Akamataa

#20
I dont know why sultan should be nerfed, on class B URL All sultans lose to SGT except mine, but still Anod SGT was better
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