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>> NFS:SA Booster <<

My HUGE list of ideas

Napisany przez Endriex, 10-08-2016, 23:14


My HUGE list of ideas

Offline Sardyna153

#41
• Hiding crew logoIt's an option for crew leader or player which allow to hide a crew logo and nobody will see it in freerun mode/races, and adding an option in settings which allow to turn off logo crews.
• Turning off lights
And a little idea at the end. Turning ON and OFF lights in a car. I think it'll be not a very huge problem Wink

Well this first idea exists, second idea is unneccesary
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Offline whiteseed

#42
Quote:2. I meant that every car has a constant wheel scale multiplier, there are a few cars that have a wheel size multiplier which is suitable for Kuruma. It's for example nonsense to use a car like Bandito, which has tiny front wheels and big rear wheels. The wheel scale is not editable, we must choose from predefined values.

And there was not better replacement for ZR-130 which has so many bugs, and the wheels looks incorrect in garage anyway?
Furthermore suspension is way too high, driver position is too high and too close to the steering wheel and camera is too far behind.
I heard that this car replaces Voodoo or other lowrider, and looks like lowrider model flags don't work fine for RX-7  based sports car.
I think this car should be fixed if possible.
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Offline Venom

#43
I have no idea what causes the garage wheels bug, but it's a visual thing anyway and it's not worth changing the replacement because of it. The suspension looks too high because in garage it has to use default suspension values instead of our own, this is not a big problem either. Driver position also depends on what your player model is, some player models fit differently. The camera is not too far away, the car is smaller than ZR-350.
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Offline whiteseed

#44
(27-12-2016, 21:32)Venom Wrote: I have no idea what causes the garage wheels bug, but it's a visual thing anyway and it's not worth changing the replacement because of it. The suspension looks too high because in garage it has to use default suspension values instead of our own, this is not a big problem either. Driver position also depends on what your player model is, some player models fit differently. The camera is not too far away, the car is smaller than ZR-350.

Driver position depends on Model Flag Data.
Quote:4
IS_LOW
Drivers and passengers sit lower and lean back.


This value works fine for sport/super cars.

c0002004 - it looks like that for example(hotring).

I dont't know if handling/model flags can be overwritten for MTA.
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Offline Venom

#45
I was talking about driving position as in the position/shape/size of the ped, that can vary too. I think this handling flag can't be overwritten in MTA, just like many others.
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Offline Endriex

#46
Hellooo... after long break Tongue Last week ago I came up with an idea about using all cars in game and no longer make some cars unusual. 

• Car Series
Based on NFS:No Limits mobile app. Every car available on server can be used to complete seasons which contains some types of racing, police pursuits, time trials, Speed cameras etc. Like challenge series in NFS:MW. The quest will be available after purchasing a car. Then the player (for example) is receiving an information about unlocking new season.
You don't need only one car to complete the season. For example... Simple theme: "JDM Vibes". Available cars in this season: Elegy, Sultan, Infernus. And after every race the car overall requirements are rising. After completing the "Car Series" season the player receive cash, stickers, or whathever you want.

• Challenge Series
So, If we're talking about Car series. It's a good time to say something about Challenge Series from Most Wanted. I have proposition to introduce it as additional form of entertainment on server. Toolboth, Pursuit Lenght, Bounty, Cost Of State, Roadblock Dodge, Trade Paint, Infractions, Spikestrip Dodge... Yup, all types of these series working in MW. I think It would be improvement for the police category mainly. Only single player of course. I don't think it'll be working on multi.
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Das Auto
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Offline SandKing

#47
I'm so lazy to read all suggestions. LoL
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Offline Akamataa

#48
Win ratio crew ranking will be worse than actual one, becouse u can make 4 drivers with 100% win ratio, and it is realy easy Wink
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