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Suggestion for some improvements. Rank/Rewards/RaceQuit

Napisany przez Ashariel, 13-10-2016, 11:57
Suggestion for some improvements. Rank/Rewards/RaceQuit

Offline Ashariel

#1
1. New skill based ranking system.
Right now ranking is made in the way to show players who's farming a lot only. Most RP, most cash all these is just time spent ingame. But don't you think that it shoul show best drivers instead? I want to introduce You new easy ranking system which gonna sort good drivers from bad ones:
 
- Calculations gonna be very simple. If number of ppl in a race is:
-- 2ppl (1st +1point, 2nd -1point)
-- 3ppl (1st +1point, 2nd 0points, 3rd -1point)
-- 4ppl (1st +2points, 2nd +1point, 3rd -1point, 4th -2points)
   and few more to maybe be used in future Big Grin
-- 5ppl (1st +2points, 2nd +1point, 3rd 0points, 4th -1 point, 5th -2points)
-- 6ppl (1st +3points, 2nd +2points, 3rd +1 point, 4th -1point, 5th -2points, 6th -3points)

- U can't lose your personal points if You have zero points. Buit You still would be able to lose crew score if crew got more than zero points (read below)

- System would be introduced only in quick race mode (to prevent making pre made races to farm points)

- it could easly introduced to crew ranking as well. Just as soon as You join crew every single point you earn/lose should be added/subtracted from Crew score. In this way the slots for members in a crew won't be limited to ppl with big scores only. And every crew gonna be looking for winners to improve their ranking position. Because right now we got crews with 2-4 members (biggest farmers) in crew ranking system which is riddicilus. 


2. Solution for problem with ppl who leaving race/lobby.
Isn't it annoying? Reseting lobby time to 25 sec? Race quits which is lowering our race reward? I think i got solution.
- Lobby. Just change script. If sombody join/leave lobby reset the timer to 5 sec but only if timer is lower than 5 sec. You can also make restrictions that 1 player can't join seme lobby more often than once for 5-10 secs. Done!
- Race Quits. If sombody leave a race he should get automaticly race ban for 5mins without raports (thats longer than any race) and race should count for him as a lose. Also script shoul count rewards for others as the player still persist in a race on last position. Done!

4. Changes for quick race rewards. 
- Nobody want to race with cars which got big score. Why? Because rewards are the same as on lower ratings where you can find much more opponents. Solution? Just add some resonable multiplier for rewards if car scores in race are bigger. For example: (average_car_score_in_race - 150) as a bonus RP points for 1st place, ((average_car_score_in_race - 150)/2) as a bonus RP points for 2nd place, ((average_car_score_in_race - 150)/4) as a bonus RP points for 3rd place, ((average_car_score_in_race - 150)/6) as a bonus RP points for 4th place. Ofc You can use it for cash bonus as well.

- Drag races are not worth to race because formula for rewards depends of race length. Solution? Add some multiplier if the race type is drag. Could be only in quick race mode to prevent farming.

- Less numbers of players in lobby means lower rewards as well. That's good for own races. Should be removed from quick race mode. In qr everybody should have reward as there is 4ppl in race. That gonna make players playing even if server population is low at the moment.

5. If You bought any car part for each car it should be remebered and nobody should have to buy it again. Maybe just leave 100$ cost for changing it each time.

P.S. I think thats all what is on my mind right now. Tell me what do you think about each idea pls.
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Offline Goro

#2
I like suggestions 2-5, I feel like we need them. I think we don't need the first suggestion to a simply cause. I can't seem to find any Racer above 320 score who'd be sitting in a race lobby. It is more likely for class e, SUVs, eventually D class. If more players played via Quick race I wouldnt see any cirstumances. For now, it'd be a waste of file size.

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Offline Ashariel

#3
Point 4 should make players join a quick race a lot often Wink Also no.1 can be introduced separetly from QR as a new race type. For example Ranked Race where you can race whothout seeing who's in lobby and script can connect players with big score cars with others with low if that player is waiting for race to long. For example more than 5 minutes. Just try to use invention and find a ways to modificate ideas rather than ban them please Wink Still.Even if we leave it in oryginal state this idea is still better than ranking system based on farming time ingame right now so i don't now why you're against?
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Offline Goro

#4
If such a system would exist, MTA would.change into CS; shitloads of players smurfing; as soon as the community would be mature enough not to smurf, +1. Also... I don't like the idea of better cars filling the lobby. Max is 50 score better than Your actual car.

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Offline Ashariel

#5
Everybody smurfs with futo 200+ right now anyway. Only putting bigger score car from time to time in that race mode can kill it. And proposition point 4 can make it less atractive. Similiar system works fine in world of warcraft arenas for years Wink
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Offline Goro

#6
Lets hear from Others, see what they're thinking about it

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Offline Tailor93

#7
For me ideas 2-5 are very good but I guess only the second one have chances to be introduced.
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