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LS Alleys (WIP)

Napisany przez Ice, 12-07-2016, 16:04
LS Alleys (WIP)

Offline Ice

#1
Hi! I haven't found actual thread where you can post your "work in progress" maps, so I made thread here.

Additional info:
Basically, map is done on 80-90%. I boxed all the stuff and checked it for bugs. It only needs some minor tweaks (still have to check for floating objects one more time), maybe arrows redone (you guys tell me if arrows look fine) and Reverse mode done. I still question myself about few things, as whether I should do bit more objects at certain parts of the map or not. Some parts of the map might look bit empty (at least in my opinion). For example adding more obstacles on the road from hospital to fire dept, making racers choose between narrow straight line full of street lamps and wide road full of obstacles where they can't get high speeds. One more idea is adding small fence to fire dept and placing small ramp so that racers would be able to jump over it. I'm still not too sure about this part, as I don't want too many ramps on the map.

Screenshots:
Sorry for the shit quality screens but these weren't even supposed to be shown to public, but rather to a friend of mine. Yet I'm lazy phuck, so enjoy poor quality.

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Video:
Huge thanks to my friend @Link who agreed to make this vid. Some parts of the track might seem choppy, but trust me, you are able to reach high speeds on this map easily. I even removed some streetlamps and traffic lights to make your job even more simple:




[Image: tumblr_md5r2jw4dn1rkewzlo1_500.gif]
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Away Hexagon

#2
Machines at parking not needed, that's ruin map
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Offline Frixo

#3
I think it's really good option for E class cars Tongue
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Offline Ice

#4
I re-done lots of stuff since I had lots of free time (you know, SUV update and all).
I'll upload final version in 1-3 days, depends on when actual video is ready (bringing my hopes on @link again).
[Image: tumblr_md5r2jw4dn1rkewzlo1_500.gif]
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