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Run Around Wang - NFS:SA Track

Napisany przez Criticalus, 16-01-2022, 14:03
Run Around Wang - NFS:SA Track

Offline kayra999

#3
Overdecoration is the problem of this one

here is the nitpick part
0.04 - left arrow wall is not that hard to make
0.08 + instead of some following decoration try decorating left side here
0.10 - maximum 2 or 3 cars should be there not in every single spot
0.14 - right wall is completely useless
0.18 - orange cone spam strike is normal for a new map maker just dont spam that object mix it with some other objects so it doesnt look lame
0.27 - personal choice but you dont have to decorate inside of here
0.31 - same thing as cones this part of the map usually has only 5 trees or so you dont have to make it a forest
0.35 - same as trees and orange cone (right side) -> left side is however looks out of place so you can just keep it like the doherty it is

extra
0.25 and 0.33 that goddamn light is that bright I was going to heaven for a second

well for a starter route is not that bad at all just a basic lesson dont spam same object thousand times thats what I learned from making maps it doesnt look good believe me.
Also if there is a R version of it please record it as well
[Image: rita-rossweisse-houkai-impact.gif]


Messages In This Thread
RE: Run Around Wang - NFS:SA Track - by ivke - 16-01-2022, 14:43
RE: Run Around Wang - NFS:SA Track - by kayra999 - 16-01-2022, 15:36

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