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>> NFS:SA Booster <<

Escaping from San Francisco

Napisany przez benjabrown2005, 19-01-2021, 21:54
Escaping from San Francisco

Offline scaftz

#8
This is disaster, in literal meaning. Pretty much decadence but worse. Apocalypse theme is nice as a classic MTA racing map but for NFSSA it just doesn't fit with the rest. Although If the map ever become "un-apocalypsed", the route and general mapping still leaves much to be desired. As its filled with clipping arrows and ugly things around.

This is timestamps for 2nd video.

0:08 - Someone i know in particular regrets making such starting point. You might regret yours too. Maybe make it simplified with starting toward the exit (like Cargo Delivery map) is enough.
0:13 - Clipping arrows on the right.
0:29 - You supposedly put arrows here not invisible walls.
0:50 - Try to find cargo stacks object that has good draw distance and proper lighting because these look ugly. Altenatively, remove them altogether because ocean view is better.
1:00 - Wooden bridge in a full concrete military facility facing toward the ocean doesn't makes sense and unfitting. (Pretty sure i told you this on discord but yeah sure thanks good to know you disregards opinions)
1:28 to 1:31 - Do not vertically rotate arrows unless you know what you are doing and make them look proper. See closely that these arrows are clipping.
2:17 - Arrows clip fest.
2:28 - Need to make the inside lane arrows extended so its visible from down here that jump shortcut here is not allowed before players preparing to make a good jump.
2:51 - Flickering roads and bad jump. Might need to redo this whole place.


Messages In This Thread
RE: Escaping from San Francisco - by Raven. - 20-01-2021, 08:05
RE: Escaping from San Francisco - by kayra999 - 20-01-2021, 08:30
RE: Escaping from San Francisco - by kayra999 - 20-01-2021, 23:42
RE: Escaping from San Francisco - by Max59 - 20-01-2021, 19:49
RE: Escaping from San Francisco - by scaftz - 01-06-2021, 18:44
RE: Escaping from San Francisco - by Tekk - 01-06-2021, 20:53

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