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Freerun: Autocross Track, Drift Zone and more

Napisany przez BShen-V12, 28-07-2017, 14:11
Freerun: Autocross Track, Drift Zone and more

Offline BShen-V12

#1
Since most players still staying at Doherty I suppose we should dilute the player density there... ah cut the crap. 
Take it as a feature from NFSR/NFS15/FH3 and Real Racing 3.

There will be Drift Zones (i.e. roundabout and/or canyon roads) and Autocross Tracks (timed-sprint in sector) scattered around the map. Players can compete in that zone for toptimes (supposedly daily) for some rewards.
(hat tip for Quindo for making drift handling available on freerun, now we make a good use of it.)

You should know that rarely there's any player running around Flint, since that place is full of curves, there can be a lot of drift zones.
Very simple. no bonus zones needed, just your car, and the track. score is calculated directly without any bonuses(forced at any multiplier, I prefer x5)/side zones.
Preferred set on canyon curves/hairpins.

Next up, Autocross Track. In RR3 you race a sector of track in given time, here time is counted directly instead of counting down.
Is uses of NOS allowed? up to the team. In this zone toptimes should be split into score zones, NOT CLASSES(i.e. 150-200, 201-250... 451+) for the sake of fairness.
Preferred set on roads.

MORE:
Speed zones - the exact same thing from NFS Rivals. Toptimes split using class as top speeds are vastly different in class even on same score. 
Preferred set on city areas.

Offroad zones - cover the most distance on offroad. This can be difficult as offroad contains trees that affect your speeds. Split using scores. Allow all cars? I'd allow them, but the team might just only let Offroad class do this.
Preferred set on county areas with destructible obstacles.

Speedtraps - refer MW05, MW12 and Rivals. 
As the acceleration mechanism is different, preferred set on apex curves(where top speed isn't easily hit).

Completing them gives no rewards, rewards are given daily as daily toptimes. Player can go near that zone to refer the details of that zone. (Recommended to set a new bind for "View Details". Used to view toptimes. Also optional to trigger the zones using specific key.) This is totally up to the team.
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Freerun: Autocross Track, Drift Zone and more - by BShen-V12 - 28-07-2017, 14:11

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