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>> NFS:SA Booster <<

Headlights

Napisany przez BShen-V12, 07-03-2017, 11:32
Headlights

Offline BShen-V12

#1
So the original GTASA's headlights are kinda useless on guiding roads in some parts of SA (especially the railroads between LS and SF where it's almost impossible to see anything at night time), maybe make a custom script for headlights which can actually light up things in front of ~20m?

Since NFSSA is focused on night time I think this is quite needed...

*note: As I know this kind of feature consumes some framerate on weak PCs, make this an option.

(Btw I'm making a conceptual HUD for NFSSA, should be completed soon. I'll post them on a new post about it.)


Messages In This Thread
Headlights - by BShen-V12 - 07-03-2017, 11:32
RE: Headlights - by bartekPL - 07-03-2017, 17:48
RE: Headlights - by MisterJohnson - 16-03-2017, 08:44
RE: Headlights - by BShen-V12 - 17-03-2017, 10:42
RE: Headlights - by MatthewChow - 18-03-2017, 01:34
RE: Headlights - by reacononly - 18-03-2017, 02:33
RE: Headlights - by deadboy - 18-03-2017, 04:33
RE: Headlights - by MatthewChow - 19-03-2017, 03:09
RE: Headlights - by BShen-V12 - 19-03-2017, 09:17
RE: Headlights - by deadboy - 19-03-2017, 19:30

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