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>> NFS:SA Booster <<

Sprint Dogfish Rising

Napisany przez ivke, 26-06-2021, 14:04
Sprint Dogfish Rising

Offline ivke

#5
I made some changes:

0:04 - Remove this grass maybe. Starting place is odd enough and visual obstruction just doesn't help.
[Image: mta-screen_2021-06-28_15-48-57.png]dont know how to remove the grass,if you know how to tell me please


0:14 - Remove guardrail, make the arrows coming out from the building, snaking left then right to the grass patch.
[Image: mta-screen_2021-06-28_15-53-40.png]dont know if this is what you meant,if it isnt i will make it better

0:16 to 0:17 - Too many cones. Should not be cones even. Try lighthouse barrier or bollards.
[Image: mta-screen_2021-06-28_15-53-54.png]though adding arrows would be simpler and a casual player wont get confused as much

1:11, 1:15 and 1:16 - Shabby wall could be a better in-between for the guardrails, better yet make the guardrails as one.
[Image: mta-screen_2021-06-28_15-54-25.png][Image: mta-screen_2021-06-28_15-54-44.png][Image: mta-screen_2021-06-28_15-54-51.png]again dont know what you meant,but i placed the guardrails better

1:19 - This right corner should be using arrows i think.
[Image: mta-screen_2021-06-28_15-55-03.png]
1:33 - (The right arrows) Do it like what i told you at 0:14.
[Image: mta-screen_2021-06-28_15-55-15.png]i might look lazy coz of this but i added trees instead of arrows,i tried adding arrows for 30 minutes but i could not do it properly and make them look good and natural
1:46 - Must this path even exist?

i made a better route:



[Image: San_Fierro.png]hope it looks better
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Messages In This Thread
Dogfish Rising - by ivke - 26-06-2021, 14:04
RE: Dogfish Rising - by kayra999 - 26-06-2021, 14:47
RE: Dogfish Rising - by scaftz - 26-06-2021, 18:53
RE: Dogfish Rising - by kayra999 - 26-06-2021, 19:32
RE: Dogfish Rising - by ivke - 28-06-2021, 16:26
RE: Dogfish Rising - by scaftz - 28-06-2021, 17:50
RE: Dogfish Rising - by ivke - 01-07-2021, 17:30

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