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>> NFS:SA Booster <<

Up To Speed

Napisany przez ivke, 11-03-2021, 19:44
Up To Speed

Offline Tekk

#3
I absolutely love this map. One of the best routes in LV so far, as I see it. Had to fix a good bit of it, though, but I don't regret it. All of the arrow wall curves are now roundy and polished. The original ones weren't too bad but I felt like redoing it since some of the parts were rushed through, apparently. Removed a wooden pole group in the alley (screenshot #3) because that one has a fucked up col and it was awkwardly placed by the game developers originally, so I decorated that part slightly different to still give people a bit of challenge (not a run killer). The guardrails were replaced with the unpainted model for the sake of [R], also raised them up and leveled out with the coordinates. Switched some of the vehicle models in the parking lot area since most of them weren't supported by the static cars script and would be switched to some random ones by the game regardless. Added a few visual elements across the map so it would be easier for players to understand where you can or can't go.

Took me a few hours to finish, so I'm gonna leave some screenshots here, for those who cares:
1.
[Image: bcLZVAZ.png]
2.
[Image: ap7IFsX.png]
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[Image: LWdm0vD.png]
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[Image: hJxbki9.png]
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[Image: Qpx80Iy.png]
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[Image: VOWEDn6.png]
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[Image: khz0UZs.png]
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[Image: DfGusm4.png]
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[Image: rYMbZ8y.png]
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[Image: nwfmBS0.png]
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[Image: SjAeMEP.png]

Either way the map was good from the start so yeah, finished and accepted.


Messages In This Thread
Up To Speed - by ivke - 11-03-2021, 19:44
RE: Up To Speed - by scaftz - 01-06-2021, 18:51
RE: Up To Speed - by Tekk - 03-06-2021, 05:57

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