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Circuit A Trip 'Round Calton

Napisany przez Rooboty, 20-09-2019, 20:20
Circuit A Trip 'Round Calton

Offline Remolit

#8
I am late... very.
The map is alright, except for the alley part, as it may cause trouble for non-maxed cars (especially starter cars). [also the alleys are just infuriating to drive through] If this was my map, I'd have changed the route to avoid the overly bumpy alleys.
Regarding the visuals...
1) please don't put [cop] cars all over the place, not only does it not look good eventually, but it also makes the map unsettling to drive on;
2) not every arrow turn must have something behind it, you don't organize street races only when there's chaos on the street;
3) don't go mad with details. Simple additions should be enough.

P.S. Reverse and Forwards do not necessarily have to be -exact- same, you can rotate the tube near finish line in Reverse, for example.
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Messages In This Thread
A Trip 'Round Calton - by Rooboty - 20-09-2019, 20:20
RE: A Trip 'Round Calton - by kayra999 - 21-09-2019, 06:39
RE: A Trip 'Round Calton - by Aroszparo - 21-09-2019, 11:21
RE: A Trip 'Round Calton - by Rooboty - 21-09-2019, 15:51
RE: A Trip 'Round Calton - by Orbacle - 22-09-2019, 02:33
RE: A Trip 'Round Calton - by scaftz - 26-09-2019, 10:18
RE: A Trip 'Round Calton - by Rooboty - 26-09-2019, 16:24
RE: A Trip 'Round Calton - by Remolit - 03-10-2019, 00:36

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