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>> NFS:SA Booster <<

Update idea: Revamp the sounds

Napisany przez takigosciu, 20-11-2018, 19:05
Update idea: Revamp the sounds

Offline takigosciu

#1
Hi, it's me again. I have decided to create this little thread due to the thing, that we all [I don't think we have any actually deaf players] hear the most on server: The car sounds.

Some of them just pretty much sound obscure [ex. Elegy], repetetive [ex. Bravura/Washington/Euros/SGT - not sure about Cadrona but it may also be that same one], or sometimes sounding like a vaccum cleaner/toy car/just  b a d  [ex. Manana, Futo, Kuruma] because the recordings were done in the interior of the cars - i know thad back from the Venom's thread where he explained, what videos did those sounds come from.
I mean, there's also a group of cars, where sound is really nice, and really there's nothing to complain with them - Sultan, Sentinel, ZR, new Infernus etc.

What can we do with it?

1. Let's try to organize a little list of what has to be changed right now, what can wait, and what is already good:

a) DELET THIS
- Manana [vaccum]
- Bravura [repetetive]
- Washington [repetetive]
- Futo [vaccum]
- Kuruma [ear rape + basically an ETK 6 cylinder from BeamNG.drive]
...

b) pretty meh, but survivable
- Primo [after it got the new sound that replaced the old good Blista one, it sounds hideous]
- Monroe [where's the old unique sound from bartek's sound update video, current one sounds basically like every single muscl... american sports car/pony car. And the Beejay]
- Beejay XL [how in the world does it sound literally same as the Monroe, i don't think it had same engine]
- Blista Compact [it doesn't sound bad, but it also doesn't sound like a CRX, which it clearly is]
- Euros [repetetive - literally same as Bravura/Washington/SGT, it is just boring as hell at this point]
- Uranus [e?]
- Super GT [only in this car this specific sound makes any sense, but sadly it is so spoiled by the rest of cars reusng it, that it is just boring af]
- Fortune [it became really obscure in my opinion]
- Flash [vaccum, not as bad as the other vaccums though]

...

c) The real quality
- Sentinel
- Sultan
- ZR130
- Infernus [after the Content Update for it - here goes last standard SA sound]
- Mamba [no one uses, no one cares]
...

Please leave your thoughts, as the cars in there are just sorted by my one and only opinion, and it wouldn't be really fair to just use my ideas
Yes, i specially haven't posted few of the cars for this exact reason.

2. Finding some quality sounds:

So this stage i have kinda done [doesn't mean you shouldn't send your own stuff too]. Basically every sound on the server is ripped from an Youtube video or a game. Going this way i've decided to use the sounds from GMOD Workshop Assets [to be speific - Car mods]. I will send a pack of these to the server devs, when i find a proper replacement for each problematic vehicle. Why not here and now? I want you to have a surprise, and not know everything at first glance. Also i haven't acomplished my mission of finding quality replacements for each problematic vehicle


For now that's all i wanted to say. Leave your thoughts. Cya
[Image: 20181107_234030.gif]
~ powiedział niegdyś mądry człowiek
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Messages In This Thread
Update idea: Revamp the sounds - by takigosciu - 20-11-2018, 19:05
RE: Update idea: Revamp the sounds - by alfa - 20-11-2018, 20:05
RE: Update idea: Revamp the sounds - by Z-Boy - 20-11-2018, 20:47
RE: Update idea: Revamp the sounds - by Venom - 27-12-2018, 14:51

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