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Wrap system from NFS Carbon/NFS World

Napisany przez MelonTasty, 07-03-2016, 22:04
Wrap system from NFS Carbon/NFS World

Offline Venom

#5
I agree about having a bit more freedom with moving vinyls, but current system is good enough as it is. At some point I will be improving our current UV mapping but there are more important things right now. Just to mention, the advantage that UG games had was that you couldn't move the vinyl, but there would never be errors because each car had its own vinyls. It's even possible to remake UV maps to be like in NFS 2015 but Bartek would have to make the vinyl system a lot more advanced for more correct vinyl displaying, which could be a big performance hit and a big waste of time.
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RE: Wrap system from NFS Carbon/NFS World - by Venom - 07-03-2016, 23:06

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