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>> NFS:SA Booster <<

My suggestions

Napisany przez Raven., 15-10-2020, 11:36
My suggestions

Offline Raven.

#1
Hello there, first of all, Battle Royale mode; like in Forza Horizon 4 ( I know, it's an Need for Speed server but I find that will increase current player count.) then, optional ghost mode for freerun; I find that really needed since there is a lot people that abusing people by ramming. and, Diamond Hunt status for TAB menu, like races and time trial status. and, racers vs polices (Pursuit); Like in Need for Speed Hot Pursuit 2010 ( I think it would increase current player count as well and fun.) and, Street-X and Pursuit challenge series. then, the most important thing, a anti spamming system for printscreen button, I saw that system in some servers, like you spam LMB or any button that gives you advantage, first warns you, if it continues kick / ban. ( please, at least add that.) and, making cars driveable that really terrible; Like Futo, Buffalo and Sabre. (I don't mean a overpowered handling, just a driveable handling.) then, removing exploited toptimes. (I will list exploited toptimes that I've seen.)
That's all for now. Thank you for taking your time and reading. Just wanted to mention my suggestions, have a good day.

Exploited toptimes
Sprint-Tailgate-E-Class, mechanic (artem tarrantov) 39:39 Manana
Circuit-Sleeping-Quarter & R E-Class, maddd ( n e v e r ) 14:66 Primo, & R  maddd ( n e v e r )  15:25 Primo
Circuit-Sleeping-Quarter R SUV-Class maddd ( n e v e  r ) 15:24 Cartel Cruiser

Circuit-Terminal-Airport R Vintage-Class whiteseed (schiller) 1:04:37 A-Type 299
(that's all I've seen for now, I'll update it if I see more)
[Image: 60f3483186b2471f24e326d0.jpg]
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Offline Remolit

#2
BR: no
NFSHP pursuits: probably not, because of sync issues
Pursuit CS is in the works
Handling changes are in progress
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Offline Aroszparo

#3
yes futo buffalo sabre need buff
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Offline scaftz

#4
At this rate i don't really mind if we have something out of the box such as BR, as long as its just very occasional event ran by administrator and not usual activity. It's not much different than what we are doing at "cree community" except its on a bigger scale and more complex.

You can prevent getting rammed by going away from the populated area. Pretty sure nobody is being hated that much to a point to own their very own personal rammer following you everywhere trying to make sure you have a bad day. Or do you?

Reminders for DH, time trial and stuffs would be nice but probabaly not on the tab menu, as its full already by itself and i don't see where it would fit on that panel.

Screw pursuits. Screw exploits.

As for handling changes, we have green light about it as former passive devs which are discouraging about it start caring about the server even lesser than they were and basically we have less people against it. Just be patient.
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Offline Tekk

#5
(06-10-2020, 22:32)MatthewChow Wrote: Quindo is dead and Orb is barely alive.

But I support some of the suggestions, too. Ghost mode is not too hard to implement, as I was told 2 years ago. Top times leaderboard is bullshit in general and it was said many times before, so definitely a yes from me. I'd only leave weekly top times so people could compete for the money rewards still, it can help the newcomers to get a little bit more money possibly. Police pursuits is a fuckery, though, and with the current dev activity it would likely take light years to implement. Speaking of handlings, Matt said there's a person working on it (I don't know if just one dude or everyone from the test team is allowed to make edits, he didn't specify that to me). Still, if that's just one person, shit's can be or even gonna be pretty biased again and we'll get some cars nerfed to shit and some cars buffed for no real reasons.
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Offline MatthewChow

#6
Okay, a small update, Orb is starting to get back to active, it seems, and, regarding handlings... I mean, depends, actually active it is one person, but supposedly under the watch of all the devs and testowanker team... But I don't feel that part is making much of a difference, at least until now. I did some, fewer, handling edits and other person too, but nowhere to the scale of the main guy. Changes are decided within a group when possible.
Either way, I can say the changes are big and solve a ton of very old problems, so I believe the experience is better overall. Meta in a few classes will most probably change, as well as some dyno setups (you'll have to reconfigure a few aspects on some cars, mostly weight balance), and, if there'll be new problems, well, we can't really see without launching the thing, but we are now more open to solve them, as Tekk stated.
[Image: TEgVg7dMvlbFQYoF3YFE_iT3-MR9op3yBLZV4K_a...jfcQ=w2400]
I invite you to eat a sock.

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Offline Tekk

#7
(16-10-2020, 23:09)MatthewChow Wrote: Okay, a small update, Orb is starting to get back to active, it seems
(16-10-2020, 23:09)MatthewChow Wrote: Either way, I can say the changes are big and solve a ton of very old problems, so I believe the experience is better overall. Meta in a few classes will most probably change, as well as some dyno setups (you'll have to reconfigure a few aspects on some cars, mostly weight balance), and, if there'll be new problems, well, we can't really see without launching the thing, but we are now more open to solve them, as Tekk stated.

That's actually great to hear. I mean, it's one thing talking about the changes, and completely another to know it's going on right now. Good news. I'll show up at some point too then, maybe. I still have some of the unreleased maps saved on my flashdrive, pretty much coated with dust by now. Damn, how many times did I intend to leave for good by now? Like three? There's always a reason to look back it seems.
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Offline MatthewChow

#8
Well, at the moment barely anyone is active with the handling rebalance testing, so, your input on it would be welcome.
If you still remember the server IPs and passwords, come by and try things out.
[Image: TEgVg7dMvlbFQYoF3YFE_iT3-MR9op3yBLZV4K_a...jfcQ=w2400]
I invite you to eat a sock.

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