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Crew system Idea

Napisany przez Akamataa, 05-12-2017, 18:38


Crew system Idea

Offline Akamataa

#1
Hello everyone, there it is my last suggestion, Hurrah!!!

I. Lets start form New ranking system:
It will be point based, More points = better place, but if crew have same point, crew with better average will be higher in ranking. So now how to get points:
1. We will use actual ranking to give points for 100 crews with best avg RP
  • 1st 200 points
  • 2nd 180 p
  • 3rd 170 p
  • 4th 160 p
  • 10th 100 p
  • 11th 99 p
  • 12th 98 p 
  • 13th 97 p...
  • 100th 10 p
  • 101-200 -> 9 p
  • 201->300-> 8 p...
  • 900->INF ->1 p
2. 10 best top of all times will give u points [all drivers in crew, all tracks, all classes + additional rankings like win ratio, bounty etc.]
  • 1st 10
  • 2nd 9
  • 3rd 8...
  • 10th 1..
  • 11->INF -> 0
3. And somethink for stunters-> Stunt capture points, on map u will find some points to capture [on buldings etc], harder stunt to get there = more points, additionaly u need min 3 players from same crew stay on this point for 20s in same time to capture. Max points = 10 form the hardest  jumps, and min 1 form easy one.

II. Crew territories: So map will be cuted for territiories, owner of teritory will be crew with highest points on this teritory, u will get points in same way as in ranking system[excluding rp], but territories will have assigned track and stunt points [race based on start point/finish point, and additionaly + one drift track]. Each territory will give u 100-1000/week to crew bank.


III. Small change: All crew members will use same Dyno Test Track dimensional [for training]

IV. Money menagement/new features[only crew members with permision can menage crew money]:
  • Crew Vinyls, 1 slot will cost ~100k it will use same creator as crew use to make crew logo, any crew member car instal this vinyls [it will be in same category as crew logo in paint shop], U need pay 1k for any changes in crew vinyl, no limit in vinyl slots.
  • Crew training session: Crew members could setup training session on any track with no lap limitation and with time counter like on s-x dyno track, 1 training session cost 1k-10k, only one training session in same time, any crew member can join, training session will automatically close if all players will leave session, u can't set top times in treining session, its only for training.
  • Additional crew vechicle: Dyno car[Pony with stock hanling, can't be tunned, it will have always same color and crew logo, pony color change cost ~1k], to unlock u need pay 100k-500k, u can use this car only on training session/freerun, it will have ability to teleport near players FROM SAME CREW to simplified dyno[without test tracks], if u press enter near dyno car, u will teleport to dyno, and now u can change/assign setups [u cant buy/sell upgrades or go to test tracks] when u leave u will teleport to same place where u was before, even if dyno car move.
  • about crew cars -> i think we dont need this, buy we can give share abillity between crew members, only on freerun/treining session, share cost ~100-1k [it can be used to test someones setup/car etc.


Its probably all for now, maybe i will update this post in future.
[Image: kiritoblockingbullets_by_setonami-d7xcxvq.gif]
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Offline Helomyname

#2
Imo any crew territory system shouldnt rely on points, because then a new team will never be able to compete with one that's been collecting points for months.
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Offline Akamataa

#3
Hmm, u need just to beat top of all on tracks assigned to teritory, simple, and why new crew should have get "FREE" territory?

when 1 crew get more points on terriory/ranking, i will reduce points for other crew, beating top of all will not add const point, for eg:

1 teritory have 3 assigned tracks [ i will use only 3 position ranging and only 1 class now], top of all and point in teritory:

Before beating top time.
Abmasador:
1st player form crew1 +10 point
2nd player form crew2 +9points
3rd player form crew3 +8 points

drift dt1:
1st player form crew2 +10 point
2nd player form crew5 +9points
3rd player form crew4 +8 points

drag higway:
1st player form crew6 +10 point
2nd player form crew1 +9points
3rd player form crew3 +8 points

Crew points : crew1 = 19, crew2 = 19 [XD same whatever, in this situation crew with higher avg rp will have territory], crew3 =16, crew4 =8, crew5=9, crew6=10.

Ok now new crew will beat top of all on 2 tracks [any REALY GOOD player can do this c'mon even new one]

Abmasador:
1st player form crewnew +10 point
2nd player form crew1 +9points
3rd player form crew2 +8 points

drift dt1:
1st player form crewnew +10 point
2nd player form crew2 +9points
3rd player form crew5 +8 points

drag higway:
1st player form crew6 +10 point
2nd player form crew1 +9points
3rd player form crew3 +8 points

Crew points : crew1 = 18, crew2 = 17, crew3 =8, crew4 =0, crew5=8, crew6=10. and NEWcrew=20.

so as u see any new crew can get territory
[Image: kiritoblockingbullets_by_setonami-d7xcxvq.gif]
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Offline Helomyname

#4
I didnt say anything about getting free territory. New crews should be able to fight their way up just like anyone else.
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Offline Akamataa

#5
@update

And additionaly u have stunt points, only one crew can have one stunt point in same time, so if new crew will get this point, they will jump into higher position, and actual owner will go down rapidly
[Image: kiritoblockingbullets_by_setonami-d7xcxvq.gif]
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Offline Crysios

#6
"because then a new team will never be able to compete with one that's been collecting points for months." So ranking based on RP is better? And recrutation type "u have 800k rp? ok im inv u. 60k rp? sorry but u noob."
[Image: source.gif]
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Offline 07canpolat

#7
(05-12-2017, 18:38)Akamataa Wrote: Hello everyone, there it is my last suggestion, Hurrah!!!

I. Lets start form New ranking system:
It will be point based, More points = better place, but if crew have same point, crew with better average will be higher in ranking. So now how to get points:
1. We will use actual ranking to give points for 100 crews with best avg RP
  • 1st 200 points
  • 2nd 180 p
  • 3rd 170 p
  • 4th 160 p
  • 10th 100 p
  • 11th 99 p
  • 12th 98 p 
  • 13th 97 p...
  • 100th 10 p
  • 101-200 -> 9 p
  • 201->300-> 8 p...
  • 900->INF ->1 p
2. 10 best top of all times will give u points [all drivers in crew, all tracks, all classes + additional rankings like win ratio, bounty etc.]
  • 1st 10
  • 2nd 9
  • 3rd 8...
  • 10th 1..
  • 11->INF -> 0
3. And somethink for stunters-> Stunt capture points, on map u will find some points to capture [on buldings etc], harder stunt to get there = more points, additionaly u need min 3 players from same crew stay on this point for 20s in same time to capture. Max points = 10 form the hardest  jumps, and min 1 form easy one.

II. Crew territories: So map will be cuted for territiories, owner of teritory will be crew with highest points on this teritory, u will get points in same way as in ranking system[excluding rp], but territories will have assigned track and stunt points [race based on start point/finish point, and additionaly + one drift track]. Each territory will give u 100-1000/week to crew bank.


III. Small change: All crew members will use same Dyno Test Track dimensional [for training]

IV. Money menagement/new features[only crew members with permision can menage crew money]:
  • Crew Vinyls, 1 slot will cost ~100k it will use same creator as crew use to make crew logo, any crew member car instal this vinyls [it will be in same category as crew logo in paint shop], U need pay 1k for any changes in crew vinyl, no limit in vinyl slots.
  • Crew training session: Crew members could setup training session on any track with no lap limitation and with time counter like on s-x dyno track, 1 training session cost 1k-10k, only one training session in same time, any crew member can join, training session will automatically close if all players will leave session, u can't set top times in treining session, its only for training.
  • Additional crew vechicle: Dyno car[Pony with stock hanling, can't be tunned, it will have always same color and crew logo, pony color change cost ~1k], to unlock u need pay 100k-500k, u can use this car only on training session/freerun, it will have ability to teleport near players FROM SAME CREW to simplified dyno[without test tracks], if u press enter near dyno car, u will teleport to dyno, and now u can change/assign setups [u cant buy/sell upgrades or go to test tracks] when u leave u will teleport to same place where u was before, even if dyno car move.
  • about crew cars -> i think we dont need this, buy we can give share abillity between crew members, only on freerun/treining session, share cost ~100-1k [it can be used to test someones setup/car etc.


Its probably all for now, maybe i will update this post in future.

That system is completely trash. Firstly why stunters gets anything? They can play on ffs server if they wants anything of completing stunts. I like stunting too but it is trash to get something from it. And for me.. Crew rankings should made from "Crew wars". And it could be like "There could be a category as 'Crew wars' when you click on 'Race' tab on main menu. For example.. Im in KönigsrassE crew and if i create a crew wars room.. There can only 1 player can join from my crew and that 2 slots left for (x=enemy who joins room crew) so room named "KönigsrassE vs (x crew)". There could be "crew rp" and(for example) each crew war you win gives your crew 1k crew rp." This was one of my opinions. And next one in my head is "There should special days for crew wars. Also special hours. For example "Sunday 20:00". When this hour arrives. (For example) fifth and sixth or fifth and forth (randomly choice by a system) would have a war and players in crew gets somehing like a message to know who they will race against. And when hour arrives.. Fifth and sixth(fr example again (: ) has some races and get points like url races and which crew has most point in total would winner. And gets like 1k crew rp again by wins. And each crew can be in 1 crew war at this time arrives."
" They Say I Gotta Learn But There's Noone To Teach Me. "
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Offline whiteseed

#8
(06-12-2017, 23:24)07canpolat Wrote: That system is completely trash. Firstly why stunters gets anything? They can play on ffs server if they wants anything of completing stunts. I like stunting too but it is trash to get something from it. And for me.. Crew rankings should made from "Crew wars". And it could be like "There could be a category as 'Crew wars' when you click on 'Race' tab on main menu. For example.. Im in KönigsrassE crew and if i create a crew wars room.. There can only 1 player can join from my crew and that 2 slots left for (x=enemy who joins room crew) so room named "KönigsrassE vs (x crew)". There could be "crew rp" and(for example) each crew war you win gives your crew 1k crew rp." This was one of my opinions. And next one in my head is "There should special days for crew wars. Also special hours. For example "Sunday 20:00". When this hour arrives. (For example) fifth and sixth or fifth and forth (randomly choice by a system) would have a war and players in crew gets somehing like a message to know who they will race against. And when hour arrives.. Fifth and sixth(fr example again (: ) has some races and get points like url races and which crew has most point in total would winner. And gets like 1k crew rp again by wins. And each crew can be in 1 crew war at this time arrives."

Crew wars sounds noice. I'd like to see this it on server.
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Offline 07canpolat

#9
(07-12-2017, 00:47)whiteseed Wrote:
(06-12-2017, 23:24)07canpolat Wrote: That system is completely trash. Firstly why stunters gets anything? They can play on ffs server if they wants anything of completing stunts. I like stunting too but it is trash to get something from it. And for me.. Crew rankings should made from "Crew wars". And it could be like "There could be a category as 'Crew wars' when you click on 'Race' tab on main menu. For example.. Im in KönigsrassE crew and if i create a crew wars room.. There can only 1 player can join from my crew and that 2 slots left for (x=enemy who joins room crew) so room named "KönigsrassE vs (x crew)". There could be "crew rp" and(for example) each crew war you win gives your crew 1k crew rp." This was one of my opinions. And next one in my head is "There should special days for crew wars. Also special hours. For example "Sunday 20:00". When this hour arrives. (For example) fifth and sixth or fifth and forth (randomly choice by a system) would have a war and players in crew gets somehing like a message to know who they will race against. And when hour arrives.. Fifth and sixth(fr example again (: ) has some races and get points like url races and which crew has most point in total would winner. And gets like 1k crew rp again by wins. And each crew can be in 1 crew war at this time arrives."

Crew wars sounds noice. I'd like to see this it on server.

I wait crew wars since i created my own crew.. When i was 17-25k rp (:
" They Say I Gotta Learn But There's Noone To Teach Me. "
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Offline Akamataa

#10
About crew wars, in my opinion, it will not work here because we have lot of small crews, with 4-10 players, add to this actually we have ~250 max players, so it will take years to start any crew battle.
If u want be better, then just beat some top of all times, u don't even need to be 1st, it's enough if 3 players from your crew the 4-6 place.

About stunters points, it's just additional way to get crew points, I suggest this option because of Roofies and similar stunt focused crews.
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