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>> NFS:SA Booster <<

[General Thread] Police Pursuits

Napisany przez bartekPL, 23-09-2016, 23:49


[General Thread] Police Pursuits

Offline Oskiinus

#31
Will there be a limit for cop amount?
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(06-10-2016, 20:36)Venom Wrote: zkurvená zajebaná dojebaná vyjebaná pojebaná mrdka
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Offline bartekPL

#32
Each Heat Level will have own settings and limits about cop cars.
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Away Hexagon

#33
Will there be cooldown places?
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Offline ZAX25

#34
How much will be max cop cars in during chase?
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Offline Spotlight

#35
(06-10-2016, 17:29)ZAX25 Wrote: How much will be max cop cars in during chase?

(06-10-2016, 16:41)bartekPL Wrote: Each Heat Level will have own settings and limits about cop cars.

Everything might still change until the release, so its hard to precise how many cops there will be.
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Offline Late

#36
where is helicopter? :o
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Offline Venom

#37
Helicopters would be too complex to script considering the map complexity in comparison with NFS games.
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Offline Goro

#38
As long as it wont kill the server performance, huge +1.
Also, Bartek, are the cops client-sided or server-sided? Have the cops been tested with 10 or more players? Lemme know, thanks!
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Offline Spotlight

#39
i like trains
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Offline Venom

#40
Almost everything is client-sided, pursuits will be always done solo. AI has been tested multiple times and many things have improved since the preview video.
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