Need For Speed :: San Andreas
Hood-view or first person view. - Printable Version

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Hood-view or first person view. - Goro - 22-10-2016

As the subject says. I think it'd be a Cool feature to have. In 3rd person you can See f.e whats behind the corner. In 1st person/Hood view.things can go wrong and unexpected anytime. If you say "no" to the cause of ugly interiors, I can suggest 1 simple solution. In GRID AUTOSPORT the problem of non-interactive low resolution cockpits has been solved by moving the camera directly to the wheel or blurying the interior. Consider the option. Im a 3D gamer and... I cant enjoy 3rd person at all. Current bumper-view is Just huge nah.

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RE: Hood-view or first person view. - MelonTasty - 22-10-2016

Suggested before. And "engine sound" suggestion too. Use search next time.


RE: Hood-view or first person view. - Goro - 22-10-2016

(22-10-2016, 20:43)MelonTasty Wrote: Suggested before. And "engine sound" suggestion too. Use search next time.

Meh, it should be implented long time ago. Also a scripting team promised us a new, NFS-like camera style, so I am asking now. Where is it?


RE: Hood-view or first person view. - Quindo - 22-10-2016

I experimented with custom camera, but I wasn't able to get any good result. Making it follow the car is pretty easy, making it actually follow it properly and be visually pleasing at the same time is much harder to do.
Some kind of cockpit view would be nice tho.


RE: Hood-view or first person view. - MelonTasty - 23-10-2016

What about moving normal (rear) camera to the bumper? Doesn't work too?


RE: Hood-view or first person view. - Quindo - 23-10-2016

You can't just move the camera, you need to use setCameraMatrix, so you need the position of camera and position that camera should look at updated every frame. As I said it's pretty easy to make it static, so hood view wouldn't be so hard to do, but following camera is much harder.


RE: Hood-view or first person view. - Goro - 23-10-2016

(23-10-2016, 10:16)Quindo Wrote: You can't just move the camera, you need to use setCameraMatrix, so you need the position of camera and position that camera should look at updated every frame. As I said it's pretty easy to make it static, so hood view wouldn't be so hard to do, but following camera is much harder.
So... Can we expect Hood-view any soon? Also, What about moving the camera to rear bumper as Melon said and making it static? I think it could've worked aswell.

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RE: Hood-view or first person view. - Helomyname - 23-10-2016

Static wouldnt work well, it would make you dizzy with every bump being picked up on by the static cam


RE: Hood-view or first person view. - Quindo - 23-10-2016

As helo said static camera has no smoothing whatsoever, proper rear camera should give the car freedom to turn a bit before moving that way, react to breaking and accelerating, make use of damping, process the line of sight to make sure it isn't stuck behind any obstacles. Creating camera sounds easy in theory, but in practice it is hard to do without previous experience with such things.


RE: Hood-view or first person view. - SandKing - 28-12-2016

It will be so hard, but I think it's awesome idea (͡° ͜ʖ ͡°)